![]() One of the goals of the rework is to make more people play CVs. It helped reduce AA and flak coming from the ship before the slower bomber planes arrived. They should allow fighters to strafe ships though, since they did that a lot before the dive bombers and torpedo bombers arrived. I don't recall anyone having them in WW II until maybe the end, and then only perhaps the Americans. Originally posted by Nordlaender:The rocket planes are also highly suspect. It helped me a lot in deciding what to do. I will also keep close to a BB and not try to spot since that is now a CV role. I want to have the first shot at those rocket planes before they disable my AA guns on their second pass. I will keep CE on the DD's that have it, but I will not turn off AA again. The rocket planes are also highly suspect. I guess I will keep it since nearly everyone believes WG will nerf the CV's, but I actually like the rework because I like shooting down planes even though the rocket planes are very damaging to my DD, Right now I can change things around for free, but later it will cost a bundle, as someone above mentioned. ![]() It seems the general consensus is that WG will nerf CV's in the future and then CE will be valuable again. I had tried avoiding planes by turning off my AA, but this only works one time and then they return to blast me after flying over me, plus, I lose a chance to hammer them with my T-22, which has good AA for a destroyer. Thanks guys for your thoughts on Concealment Expert.
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